For years prospectors, speculators, and frontier folk flocked to remote areas of the American Southwest in search of their fortunes. Makeshift towns cropped up around rich mines of copper, silver, gold, and other precious commodities, only to fade away as the resources ran out. Now only ghost towns are left as testament to the community that once lived there. While the lucky ones made their fortunes, most folks barely scratched out a meager existence in these harsh and lonely towns, while some died lonely deaths - and now their souls wander around these ghost towns haunting them until the day when their soul can return home to achieve final peace. The ghost trains are these lost souls' ticket to rest. These spectral conveyances glide majestically along ethereal rails searching for lost souls to give them passage homeward. Contents include a double-sided board, four player mats, 54 soul tiles, 36 ether cards, 52 wooden track segments, four wooden trains, eight coins for the ferryman, one spirit leader marker and base, six train wreck markers, and complete rules.